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Tutorials

131. Filter (Style): Relief HQ

With the "Relief HQ" filter, you can apply an effect of making the layer pop out from the screen. The smoothness of the 3D shape has been improved over the older "Relief" filter, and a variety of materials such as metal and plastic can now be applied. It can also use a technique called "ray tracing" to perform even higher-quality 3D rendering.

It can now also turn several layers into one 3D object at once. Here, we will show you how to turn a logo drawn across separate layers into a 3D object just as it is.

Applying Relief HQ

Open ①[ Tool Select window ] and select ②[ Filter ].

Select ④[ Relief HQ ] from the ③[ Style ] category.

Tap ⑤[ Reference ] and select the layers you want to turn into a 3D object. Here, select all of the layers from 1 to 5. The shape you get by stacking the selected layers becomes a single 3D object.

If you include the background layer as well, the whole picture rises like a board with the logo standing out on top of it. If you leave the background out and select only the logo layers, only the shape of the logo becomes a 3D object.

When you use Reference to select layers other than the one you are on, as we do here, a new layer to draw the 3D object on is created automatically at the moment you tap the ✓ Button. It is created directly above the topmost layer among the ones you selected.
When you use Reference to select only the layer you are on, no new layer is created and the picture on that layer is replaced by the 3D object.

Deciding the shape and the material

Adjust the shape and the material of the 3D object with the ①[ sliders ]. The result is applied to the canvas right away, so move them around and look for the appearance you like.

The items you can adjust are grouped, from top to bottom, into "shape", "material" and "light".

First, the top three decide the shape of the 3D object.

Flatness … Decides how flat the high parts of the 3D object become. Increase it and you get a shape with a flat top, like a board cut out of a sheet.

Height … Decides how much the 3D object rises. Increase it and it gets thicker.

Smoothness … Decides how smooth the surface is. Increase it and the edges are rounded off. Note that this is the only item where a larger value takes longer to calculate, so the result may take a while to appear. It is easier to work with if you keep it low until the look is decided, and raise it at the end.

The next three decide what the surface looks like it is made of.

Metallic … Decides how metallic it looks. Increase it for metal, decrease it for a plastic or stone-like material.

Roughness … Decides how rough the surface is. Decrease it for a glossy, mirror-like surface, increase it for a matte one.

Reflectance … Decides how much of the surrounding light is reflected on the surface.

The remaining items decide how the light falls on it.

Highlight Size … Decides the size of the bright part where the light hits.

Highlight … Selects the color of that bright part, that is, the color of the light source.

Ambient Intensity … Decides the strength of the light that softly lights the whole object. Decrease it and the shadows get darker, giving a higher-contrast finish.

Environment Color … Selects the color of that light which softly lights the whole object.

Realistic Tone … Turn it on to keep the parts where the light hits strongly from being blown out to pure white, giving a natural brightness like a photograph.

The direction the light comes from is set on the canvas rather than with a slider. Drag inside the circle shown on the canvas to change which direction the light comes from.

Finishing with ray tracing

With "Run Ray Tracing", you can use ray tracing technology to perform a realistic 3D rendering that calculates the reflections on the surface of the 3D object and the surroundings mirrored on it. Use it when you want a more lifelike finish.

※ "Run Ray Tracing" consumes Smart Credits. The number shown on the button is the number of credits used for one run.
For details about Smart Credits, see "Smart Features and Smart Credits".

Once you have finished adjusting the parameters, tap ②[ Run Ray Tracing ]. Your ③[ Credit ] balance is shown above the button.

※ If you change a parameter after running ray tracing, the result of the ray tracing calculation is discarded. When you run ray tracing again after changing a parameter, Smart Credits are consumed again.

When the ray tracing calculation is done, the result including the reflections on the surface and the surroundings mirrored on it is shown on the canvas. Once you are happy with the finish, tap the ④[ ✓ Button ] to apply it. A new layer is created above the layers you referenced, and the 3D object is drawn on it.

And you're finished. Hiding the layers of the original picture lets you show only the picture that has become a 3D object.

Depending on how you combine the materials, "Relief HQ" can finish your work as a metal logo or as a picture with a stone-like material. As long as your work is split into layers, you can turn a finished picture into a 3D object as it is. Try out various settings and look for the finish that suits your work.

Chapter

  1. 01.
    Introduction
  2. 02.
    Start Creating an Artwork
  3. 03.
    Toolbar and Tool Selection
  4. 04.
    Do Your Draft Sketch by Hand
  5. 05.
    About Layers
  6. 06.
    Let's Trace
  7. 07.
    Undo and Eraser
  8. 08.
    Fine Tuning Using the Lasso tool
  9. 09.
    Check by Reflecting Horizontally
  10. 10.
    Select Colors in the Color window
  11. 11.
    Use Color Fill for the Undercoat
  12. 12.
    Turn Clipping On
  13. 13.
    Making a Gradation (Shading)
  14. 14.
    Select a color from the canvas or layer
  15. 15.
    Set the Time before Quick Eyedropper Starts
  16. 16.
    Create Highlights and Shadows
  17. 17.
    Paste a Texture
  18. 18.
    Let's Merge Layers
  19. 19.
    Sign Your Artwork
  20. 20.
    View Your Artwork
  21. 21.
    Post Your Artwork
  22. 22.
    Share Your Artwork
  23. 23.
    Open your ibisPaint data in Clip Studio Paint
  24. 24.
    Premium Membership / Ad Removal Upgrade (for iPhone/iPad, Android)
  25. 25.
    Premium Membership / Pro Upgrade (for Windows, Mac)
  26. 26.
    Smart Features and Smart Credits
  27. 27.
    Synchronizing the artworks on your device with Cloud Storage
  28. 28.
    Save the past state of an Artwork as an IPV file
  29. 29.
    Rearrange artworks
  30. 30.
    Artworks Folder Feature
  31. 31.
    Make custom brush
  32. 32.
    Create Original Brush Patterns
  33. 33.
    Installing and Exporting the Custom Brush
  34. 34.
    Release a Custom Brush to the Online Gallery
  35. 35.
    Brush Export and Import
  36. 36.
    Search For Brushes
  37. 37.
    Display images to use as reference
  38. 38.
    Add Color to the Analog Image using Multiply
  39. 39.
    Stabilizer
  40. 40.
    Layer: Clipping is convenient
  41. 41.
    Layer: Changing the color with Alpha Lock
  42. 42.
    Layer: Let's try using Screen Tone
  43. 43.
    Layer: Selection Layer
  44. 44.
    Layer: Save Layer as Transparent PNG command
  45. 45.
    Layer: Naming your layers to manage them
  46. 46.
    Layer: Rasterize
  47. 47.
    Layer: Layer Folders
  48. 48.
    Layer: Move/Transform Layer Folder
  49. 49.
    Layer: Add Layer from Canvas
  50. 50.
    Vector Layer
  51. 51.
    How to edit a brush shape
  52. 52.
    Contents Layer Selection
  53. 53.
    Apply Canvas Papers to your canvas
  54. 54.
    Display Grid on the Canvas
  55. 55.
    Export an Artwork (Save)
  56. 56.
    Export in CMYK (Save)
  57. 57.
    Save canvas as Transparent PNG
  58. 58.
    Make the background transparent with Eraser Bucket
  59. 59.
    Bucket Tool: Surrounding Fill / Surrounding Eraser
  60. 60.
    Putting texture to the floor with Perspective Form
  61. 61.
    Skirt with Mesh Form
  62. 62.
    Entering text with Text tool
  63. 63.
    Creating manga with Frame Divider tool
  64. 64.
    Enlarging the canvas with Canvas Size
  65. 65.
    Cutting off the canvas with Trim
  66. 66.
    Create a Manga Manuscript for Printing
  67. 67.
    Canvas creation with resolution (dpi) specification
  68. 68.
    Changing image resolution with Resize
  69. 69.
    Change canvas Color Mode
  70. 70.
    Output High-Resolution Images with AI (Artificial Intelligence)
  71. 71.
    AI Disturbance
  72. 72.
    Texture with Material tool
  73. 73.
    Cut, Copy, Paste
  74. 74.
    Ruler: Straight Ruler
  75. 75.
    Ruler: Circular Ruler
  76. 76.
    Ruler: Elliptical Ruler
  77. 77.
    Ruler: Radial Ruler
  78. 78.
    Ruler: Mirror Ruler
  79. 79.
    Ruler: Kaleidoscope Ruler
  80. 80.
    Ruler: Array Ruler
  81. 81.
    Ruler: Perspective Array Ruler
  82. 82.
    Shape Tool
  83. 83.
    Drawing Tool: Straight Line
  84. 84.
    Drawing Tool: Rectangle
  85. 85.
    Drawing Tool:Circle
  86. 86.
    Drawing Tool:Ellipse
  87. 87.
    Drawing Tool:Regular Polygon
  88. 88.
    Drawing Tool:Bezier Curve
  89. 89.
    Drawing Tool:Polyline
  90. 90.
    Shape Tool: Rounded Rectangle
  91. 91.
    Shape Tool: Thin Arrow
  92. 92.
    Shape Tool: Speech Bubble
  93. 93.
    Selection Area tool: Color Range
  94. 94.
    Selection Area tool: Expand/Contract Selection Area
  95. 95.
    Special: Liquify Pen
  96. 96.
    Special: Lasso Fill
  97. 97.
    Special: Lasso Eraser
  98. 98.
    Special: Copy Pen
  99. 99.
    Filter (Adjust Color): Brightness & Contrast
  100. 100.
    Filter (Adjust Color): Tone Curve
  101. 101.
    Filter (Adjust Color): Hue Saturation Lightness
  102. 102.
    Filter (Adjust Color): Color Balance
  103. 103.
    Filter (Adjust Color): Extract Line Drawing
  104. 104.
    Filter (Adjust Color): Find Edges (Handwriting)
  105. 105.
    Filter (Adjust Color): Find Edges
  106. 106.
    Filter (Adjust Color): Change Drawing Color
  107. 107.
    Filter (Adjust Color): Mono Color
  108. 108.
    Filter (Adjust Color): Grayscale
  109. 109.
    Filter (Adjust Color): Black & White
  110. 110.
    Filter (Adjust Color): Posterize
  111. 111.
    Filter (Adjust Color): Invert Color
  112. 112.
    Filter (Adjust Color): Gradation Map
  113. 113.
    Filter (Adjust Color): Levels Adjustment
  114. 114.
    Filter (Adjust Color): Replace Color
  115. 115.
    Filter (Blur): Gaussian Blur
  116. 116.
    Filter (Blur): Zooming Blur
  117. 117.
    Filter (Blur): Moving Blur
  118. 118.
    Filter (Blur):Spin Blur
  119. 119.
    Filter (Blur): Lens Blur
  120. 120.
    Filter (Blur): Mosaic
  121. 121.
    Filter (Blur): Unsharp Mask
  122. 122.
    Filter (Blur): Frosted Glass
  123. 123.
    Filter (Style): Stroke (Both)
  124. 124.
    Filter (Style): Stained Glass
  125. 125.
    Filter (Style): Wet Edge
  126. 126.
    Filter (Style): Glow (Inner)
  127. 127.
    Filter (Style): Bevel (Inner)
  128. 128.
    Filter (Style): Bevel (Outer)
  129. 129.
    Filter (Style): Emboss
  130. 130.
    Filter (Style): Relief
  131. 131.
    Filter (Style): Relief HQ
  132. 132.
    Filter (Style): Waterdrop (Rounded)
  133. 133.
    Filter (Style): Stroke (Outer)
  134. 134.
    Filter (Style): Glow (Outer)
  135. 135.
    Filter (Style): Satin
  136. 136.
    Filter (Style): Drop Shadow
  137. 137.
    Filter (Style): Extrude
  138. 138.
    Filter (Style): God Rays
  139. 139.
    Filter (Draw): Parallel Gradation
  140. 140.
    Filter (Draw): Concentric Gradation
  141. 141.
    Filter (Draw): Radial Line Gradation
  142. 142.
    Filter (Draw): Radial Line
  143. 143.
    Filter (Draw): Speed Line
  144. 144.
    Filter (Draw): Clouds
  145. 145.
    Filter (Draw): QR Code
  146. 146.
    Filter (Smart): Watercolor Filter
  147. 147.
    Filter (Smart): Background Removal
  148. 148.
    Filter (Artistic): Anime Background
  149. 149.
    Filter (Artistic): Manga Background
  150. 150.
    Filter (Artistic): Chromatic Aberration (Color Shift, RGB Shift)
  151. 151.
    Filter (Artistic): Glitch
  152. 152.
    Filter (Artistic): Noise
  153. 153.
    Filter (Artistic): Retro Game
  154. 154.
    Filter (Artistic): Chrome
  155. 155.
    Filter (Artistic): Bloom
  156. 156.
    Filter (Artistic): Cross Filter
  157. 157.
    Filter (Artistic): Sheer
  158. 158.
    Filter (Pixelate): Pixelate Crystalize
  159. 159.
    Filter (Pixelate): Hexagonal Pixelate
  160. 160.
    Filter (Pixelate): Square Pixelate
  161. 161.
    Filter (Pixelate): Triangular Pixelate
  162. 162.
    Filter (Pixelate): Pointillize
  163. 163.
    Filter (Pixelate): Dots (Hexagonal)
  164. 164.
    Filter (Pixelate): Dots (Square)
  165. 165.
    Filter (Transform): Expansion
  166. 166.
    Filter (Transform): Fisheye Lens
  167. 167.
    Filter (Transform): Sphere Lens
  168. 168.
    Filter (Transform): Wave
  169. 169.
    Filter (Transform): Ripple
  170. 170.
    Filter (Transform): Twirl
  171. 171.
    Filter (Transform): Polar Coordinates
  172. 172.
    Filter (Frame): Table
  173. 173.
    Filter (Frame): Blur Frame
  174. 174.
    Filter (Movie): Rain
  175. 175.
    Adjustment Layer
  176. 176.
    Create an animation
  177. 177.
    Animation Feature: Video Mode
  178. 178.
    Animation Feature: Audio Tracks in Video Mode
  179. 179.
    Manga Function: Let's create a manga manuscript
  180. 180.
    Manga Function: Master the Manga creation tools
  181. 181.
    Manga Function: Make Use of Materials
  182. 182.
    Manga Function: Publishing and Printing your Manga
  183. 183.
    Changing Devices & File Transfers
  184. 184.
    Settings window details
  185. 185.
    Change the Background Color of the Canvas
  186. 186.
    Details of Brush Parameters
  187. 187.
    Bucket tool details
  188. 188.
    Layer Window Details
  189. 189.
    Transform tool details
  190. 190.
    Blend mode details
  191. 191.
    View Menu details
  192. 192.
    How to upload transparent PNG onto X
  193. 193.
    Importing and exporting Photoshop files (PSD)
  194. 194.
    Posting Multiple Pages of Comic to the Online Gallery
  195. 195.
    Gestures, Keyboard shortcuts (iOS,iPadOS,Android versions)
  196. 196.
    Gestures, Keyboard shortcuts (Windows Version)
  197. 197.
    Display a Crosshair Symbol When Hovering the Stylus Pen
  198. 198.
    Set Up Palm Rejection
  199. 199.
    Use a Promo Code
  200. 200.
    About ibisAccount: Creating an Account
  201. 201.
    About ibisAccount: Log In
  202. 202.
    About ibisAccount: Delete Your Account